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Game::Bomb Member List

This is the complete list of members for Game::Bomb, including all inherited members.
Bomb(Sint16 x, Sint16 y, int bombRad, int moveSpeed=0, int numTicks=Constants::DEFAULT_BOMB_TICKS)Game::Bomb
bombRadiusGame::Bomb [protected]
dirGame::MoveableItem [protected]
dirIsLockedGame::MoveableItem [protected]
draw(SDL_Surface *screen)Game::Bomb [virtual]
getBombRadius()Game::Bomb [virtual]
getDirection()Game::MoveableItem [virtual]
getSpeed()Game::MoveableItem [virtual]
getXpixel() constGame::PlaceableItem [virtual]
getYpixel() constGame::PlaceableItem [virtual]
imgGame::Bomb [protected]
inch(int amount, Direction d)Game::MoveableItem [virtual]
lockMovement()Game::MoveableItem [virtual]
move()Game::MoveableItem [virtual]
move(int amnt)Game::MoveableItem [virtual]
MoveableItem(Sint16 startX, Sint16 startY, int speed=0)Game::MoveableItem
numTicksTilExplosionGame::Bomb [protected]
picPositionGame::PlaceableItem [protected]
PlaceableItem(Sint16 x, Sint16 y)Game::PlaceableItem
setDirection(Direction dir)Game::MoveableItem [virtual]
setSpeed(int newSpeed)Game::MoveableItem [virtual]
setXpixel(Sint16 x)Game::MoveableItem [virtual]
setYpixel(Sint16 y)Game::MoveableItem [virtual]
speedGame::MoveableItem [protected]
tick()Game::Bomb [virtual]
unlockMovement()Game::MoveableItem [virtual]
~Bomb()Game::Bomb [virtual]
~Drawable()Graphics::Drawable [virtual]
~MoveableItem()Game::MoveableItem [virtual]
~PlaceableItem()Game::PlaceableItem [virtual]

Generated on Tue May 21 07:26:52 2002 for BomberLAN by doxygen1.2.12 written by Dimitri van Heesch, © 1997-2001