| Editor | |
| Game | Namespace for all things related directly to the concept of the game, and that have little hope to be used in other programs |
| Game::Constants | |
| Graphics | |
| Menu | Set of classes to make a simple graphical menuing system (like Quake3, Half-Life, etc) only simpler |
| Parse | A simple reusable and extensible (and fairly elegant IMO :) ) file reading subsystem for parsing human readable and edittable data files |
| std | |
| Util | An assortment of fairly general functions and classes |
1.2.12 written by Dimitri van Heesch,
© 1997-2001