| draw(SDL_Surface *screen)=0 | Graphics::Drawable | [pure virtual] |
| getXpixel() const | Game::PlaceableItem | [virtual] |
| getYpixel() const | Game::PlaceableItem | [virtual] |
| picPosition | Game::PlaceableItem | [protected] |
| PlaceableItem(Sint16 x, Sint16 y) | Game::PlaceableItem | |
| ~Drawable() | Graphics::Drawable | [virtual] |
| ~PlaceableItem() | Game::PlaceableItem | [virtual] |
1.2.12 written by Dimitri van Heesch,
© 1997-2001