| actionIsEnabled(PlayerAction action) | Game::JoystickController | [virtual] |
| makeParserToParseMe(std::istream &in) | Game::JoystickController | [virtual] |
| setJoystick(SDL_Joystick *j) | Game::JoystickController | |
| ~JoystickController() | Game::JoystickController | [virtual] |
| ~Parseable() | Parse::Parseable | [virtual] |
| ~PlayerController() | Game::PlayerController | [virtual] |
1.2.12 written by Dimitri van Heesch,
© 1997-2001