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Game::IndestructibleTile Class Reference
#include <Tile.h>
Inheritance diagram for Game::IndestructibleTile:
[legend]Collaboration diagram for Game::IndestructibleTile:
[legend]List of all members.
Detailed Description
Tile that is never passable, regardless of how many explosions it gets it by
Definition at line 114 of file Tile.h.
Constructor & Destructor Documentation
| virtual Game::IndestructibleTile::~IndestructibleTile |
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[virtual] |
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Member Function Documentation
| AbstractTile * IndestructibleTile::dynCopy |
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const [virtual] |
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| bool IndestructibleTile::isPassable |
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const [virtual] |
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The documentation for this class was generated from the following files:
Generated on Tue May 21 07:26:53 2002 for BomberLAN by
1.2.12 written by Dimitri van Heesch,
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