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Game::TileSetReader Class Reference
#include <Tile.h>
Inheritance diagram for Game::TileSetReader:
[legend]Collaboration diagram for Game::TileSetReader:
[legend]List of all members.
Detailed Description
Class for reading the tile set. All tiles should "register" themselves in the makeParserToParseMe method, so as to be recognized by the game.
Definition at line 222 of file Tile.h.
Constructor & Destructor Documentation
| TileSetReader::TileSetReader |
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| TileSetReader::~TileSetReader |
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Member Function Documentation
| Parse::Parser * TileSetReader::makeParserToParseMe |
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std::istream & |
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| int TileSetReader::numTiles |
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The documentation for this class was generated from the following files:
Generated on Tue May 21 07:26:55 2002 for BomberLAN by
1.2.12 written by Dimitri van Heesch,
© 1997-2001