00001 #ifndef GAME_DEBUG_H_ 00002 #define GAME_DEBUG_H_ 00003 00004 #ifdef DEBUG_GAME 00005 #define DEBUG_GAME_PLAYER 00006 #define DEBUG_GAME_MOVEMENT 00007 #define DEBUG_GAME_TILE 00008 #define DEBUG_GAME_MAP 00009 #endif 00010 00011 //#define DEBUG_GAME_TILE 00012 //#define DEBUG_GAME_MAP 00013 //#define DEBUG_GAME_PLAYER 00014 //#define DEBUG_GAME_MOVEMENT 00015 00016 #endif // ifndef GAME_DEBUG_H 00017 00018
1.2.12 written by Dimitri van Heesch,
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