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GraphicsDebug.h

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00001 #ifndef GRAPHICS_DEBUG_H_
00002 #define GRAPHICS_DEBUG_H_
00003 
00004 //#define DEBUG_GRAPHICS // if this is uncommented, whole graphics subsystem will be printed
00005 
00006 #ifdef DEBUG_GRAPHICS
00007         #define DEBUG_GRAPHICS_IMAGE_MANAGER
00008         #define DEBUG_GRAPHICS_DRAWING
00009         // list rest of graphics debugging symbols here
00010 #endif // ifdef DEBUG_GRAPHICS
00011 
00012 /*  duplicate here with list commented out, so as to be able to debug single 
00013         files rather than entire graphics subsystem
00014 */
00015 // #define DEBUG_GRAPHICS_IMAGE_MANAGER
00016 // #define DEBUG_GRAPHICS_DRAWING
00017 
00018 #endif // ifndef GRAPHICS_DEBUG_H
00019 

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