| drawAt(SDL_Surface *screen, SDL_Rect *loc) | Graphics::SingleFrameImage | [virtual] |
| dynCopyImage() | Graphics::SingleFrameImage | [virtual] |
| image | Graphics::SingleFrameImage | [protected] |
| readFromFile(const string &BMP_filename) | Graphics::SingleFrameImage | [virtual] |
| setTransparency(Uint32 SDL_Flags) | Graphics::SingleFrameImage | [virtual] |
| SingleFrameImage() | Graphics::SingleFrameImage | |
| SingleFrameImage(const string &BMP_filename, Uint32 SDL_Flags=0) | Graphics::SingleFrameImage | |
| ~AbstractImage() | Graphics::AbstractImage | [virtual] |
| ~DrawableAt() | Graphics::DrawableAt | [virtual] |
1.2.12 written by Dimitri van Heesch,
© 1997-2001