#include <draw.h>
Inheritance diagram for Graphics::DrawableAt:

Public Methods | |
| virtual void | drawAt (SDL_Surface *screen, SDL_Rect *loc)=0 |
Definition at line 50 of file draw.h.
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Draw on the specific surface within within given bounds
Reimplemented in Game::Flame, Game::Powerup_impl, Game::SingleImageTile, Game::ExplodableTile, Game::ConveyorTile, Game::SlipperyTile, Graphics::AbstractImage, Graphics::SingleFrameImage, Graphics::AnimatedImage, Graphics::ImageFrame, and Editor::EditorTile. |
1.2.12 written by Dimitri van Heesch,
© 1997-2001