| decrementTile(const TileSetEditor &ts) | Editor::EditorTile | |
| drawAt(SDL_Surface *surf, SDL_Rect *dest) | Editor::EditorTile | [virtual] |
| EditorTile(Game::AbstractTile *tile, int tileSetIndex) | Editor::EditorTile | |
| getIndex() const | Editor::EditorTile | |
| incrementTile(const TileSetEditor &ts) | Editor::EditorTile | |
| reload(const TileSetEditor &ts) | Editor::EditorTile | |
| setAsTile(const TileSetEditor &ts, int index) | Editor::EditorTile | |
| ~DrawableAt() | Graphics::DrawableAt | [virtual] |
| ~EditorTile() | Editor::EditorTile |
1.2.12 written by Dimitri van Heesch,
© 1997-2001