#include <MapLocation.h>
Inheritance diagram for Game::MapLocation:


Public Methods | |
| MapLocation (int x, int y) | |
| int | getMapX () const |
| int | getMapY () const |
| bool | operator< (const MapLocation &other) const |
| bool | operator== (const MapLocation &other) const |
Definition at line 37 of file MapLocation.h.
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Definition at line 102 of file MapLocation.cpp. |
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Definition at line 107 of file MapLocation.cpp. |
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Definition at line 97 of file MapLocation.cpp. |
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Definition at line 123 of file MapLocation.cpp. |
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Definition at line 127 of file MapLocation.cpp. |
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Reimplemented from Parse::Parseable. Definition at line 72 of file MapLocation.cpp. |
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Compares two MapLocations. Useful for ordering sets of MapLocations. if a == b, then a < b is false, as to be expected Definition at line 112 of file MapLocation.cpp. |
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Definition at line 119 of file MapLocation.cpp. |
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Definition at line 62 of file MapLocation.h. |
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Definition at line 63 of file MapLocation.h. |
1.2.12 written by Dimitri van Heesch,
© 1997-2001