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Editor::TileSetEditor Class Reference

#include <TileSetEditor.h>

Collaboration diagram for Editor::TileSetEditor:

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List of all members.

Detailed Description

Not much more than a Game::TileSetReader wrapper right now. Ideally it will support the modification of each individual tile (changing type, picture, etc), but not right now

Definition at line 39 of file TileSetEditor.h.


Constructor & Destructor Documentation

TileSetEditor::TileSetEditor  
 

Definition at line 20 of file TileSetEditor.cpp.

TileSetEditor::~TileSetEditor  
 

Definition at line 22 of file TileSetEditor.cpp.


Member Function Documentation

Game::AbstractTile * TileSetEditor::copyTile int    index const
 

Definition at line 33 of file TileSetEditor.cpp.

void TileSetEditor::drawAt SDL_Surface *    surf,
SDL_Rect *    rect
 

Definition at line 24 of file TileSetEditor.cpp.

int TileSetEditor::numTiles   const
 

Definition at line 37 of file TileSetEditor.cpp.


Friends And Related Function Documentation

std::ostream& Editor::operator<< std::ostream &    out,
const TileSetEditor &    ts
[friend]
 

std::istream& Editor::operator>> std::istream &    in,
TileSetEditor &    ts
[friend]
 


The documentation for this class was generated from the following files:
Generated on Tue May 21 07:26:51 2002 for BomberLAN by doxygen1.2.12 written by Dimitri van Heesch, © 1997-2001