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Editor::TileSetEditor Class Reference
#include <TileSetEditor.h>
Collaboration diagram for Editor::TileSetEditor:
[legend]List of all members.
Detailed Description
Not much more than a Game::TileSetReader wrapper right now. Ideally it will support the modification of each individual tile (changing type, picture, etc), but not right now
Definition at line 39 of file TileSetEditor.h.
Constructor & Destructor Documentation
| TileSetEditor::TileSetEditor |
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| TileSetEditor::~TileSetEditor |
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Member Function Documentation
| void TileSetEditor::drawAt |
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SDL_Surface * |
surf, |
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SDL_Rect * |
rect |
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| int TileSetEditor::numTiles |
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const |
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Friends And Related Function Documentation
| std::ostream& Editor::operator<< |
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std::ostream & |
out, |
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const TileSetEditor & |
ts |
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[friend] |
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| std::istream& Editor::operator>> |
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std::istream & |
in, |
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TileSetEditor & |
ts |
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[friend] |
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The documentation for this class was generated from the following files:
Generated on Tue May 21 07:26:51 2002 for BomberLAN by
1.2.12 written by Dimitri van Heesch,
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