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Game::IncreaseBombRadius Class Reference

#include <Powerup.h>

Inheritance diagram for Game::IncreaseBombRadius:

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Collaboration diagram for Game::IncreaseBombRadius:

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List of all members.

Detailed Description

Powerup that increases the length that a player's bomb's blow up at

Definition at line 60 of file Powerup.h.


Constructor & Destructor Documentation

IncreaseBombRadius::IncreaseBombRadius  
 

Definition at line 42 of file Powerup.cpp.


Member Function Documentation

void IncreaseBombRadius::effect AbstractPlayer   p [virtual]
 

Reimplemented from Game::Powerup.

Definition at line 46 of file Powerup.cpp.


The documentation for this class was generated from the following files:
Generated on Tue May 21 07:26:53 2002 for BomberLAN by doxygen1.2.12 written by Dimitri van Heesch, © 1997-2001