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Game::Powerup Class Reference

#include <Powerup.h>

Inheritance diagram for Game::Powerup:

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Collaboration diagram for Game::Powerup:

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List of all members.

Detailed Description

Base class for all powerup items in the game. Powerups are left around on the map and increase the players abilities when they walk over them.

Definition at line 28 of file Powerup.h.


Constructor & Destructor Documentation

virtual Game::Powerup::~Powerup   [virtual]
 

Definition at line 31 of file Powerup.h.


Member Function Documentation

virtual void Game::Powerup::effect AbstractPlayer   p [pure virtual]
 

Reimplemented in Game::SpeedUp, Game::IncreaseBombRadius, and Game::IncreaseBombCount.


The documentation for this class was generated from the following file:
Generated on Tue May 21 07:26:54 2002 for BomberLAN by doxygen1.2.12 written by Dimitri van Heesch, © 1997-2001